Grand Theft Education

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blason_27x30_drop A TEXT INSPIRED BY A WORK MICHAEL STROHMANN AND MYSELF DID AS PART OF “I LIKE TO MOVE IT MOVE IT”, LINZ09

By Yosi Wanunu


Level 1 – The Myth of the Hero Teacher

The hero teacher story is by now a staple of Hollywood movies, like the lone cowboy or the singing babysitter. You know the plot … a young teacher (on most occasions) arrives in a new school and changes the lives of her/his teen-age students forever. The students are either a bunch of poor low lifers from a bad neighborhood or some rich kids, in fancy private schools, with parents that are too busy to notice them.

Like all good stories, the hero teacher movies are used by different film makers to prop up different ideologies; often it is used to support a claim that poorly performing schools are not caused by a lack of funds, just by a lack of expectations. Thus we should not be tempted to fix the problems by "throwing money at the schools which will just waste it like they have wasted all that was given them in the past".

Another interpretation may be that an excellent teacher with strong motivation can sometimes (often?) achieve what seems like miraculous results in a surprisingly short time with an almost superhuman work effort under even the worst of circumstances. But absent a systemic change, these results will probably only last for as long as the hero keeps up the superhuman effort. After he or she gives up, and leaves the field to "ordinary" successors, the disaster returns to the status quo ante. Thus, in the absence of the super hero teacher our schools have often turned into permanent disaster areas.

Structurally, as a cinematic subspecies, films about teachers working with throwaway kids tend to follow a predictable arc involving conflicts and resolution, smooth beats and bitter tears. The students are an unruly, education-resistant bunch, that is to say, a typical supporting cast for the heroic-teacher genre. Funny how point of view works. If so many films about so-called troubled teenagers come off as little more than exploitation, it's often because the filmmakers are not really interested in them, just their dysfunction.*

The drama, as always, lies in the teacher's struggle to reach teenagers who don't see much point in learning anything. The superhero teacher has to improvise. On the school battlefield, one has to be flexible, capable of changing tactics when one finds her or himself losing ground. The hero teacher will do anything for a reaction from the students, whatever it takes. At its best, heroic teaching gives us the pleasure of seeing teaching as a kind of comic performance art.

The problems inherent in representing the educational process on the screen have to do with the fact that learning tends to be a painfully slow activity. The hero-teacher movies speed up the process; the cut-to-the enlightenment dramaturgy feels, as it usually does, desperate and false. The speeding effect is necessary because teenagers turn into adults in no time.

After working with teenagers in Upper Austria, in the last few months, I'm happy to report – there is no need for the hero-teacher kind or for superhuman work effort. The schools seem to be ok, no crumbling walls or guns flying in the hallways. Yes, some of the schools are a bit boring, a bit gray, but you can say the same about the country as a whole; schools just mirror the reality outside. The work done by the artists will not change the lives of the participants; it might spice it up a bit in the best cases. After all learning is a very slow process, bunch of artists coming in for two months won't speed things up …

*Being around schools, lately, it is easy to see how some teachers, artists, producers and culture bureaucrats are not interested in kids as kids, only in kids as problems. Schools, kids, teenagers are a big business, kids as problems make a bigger business sense … In an ORF reportage on "I Like to Move It Move It" one could see a lot of adult talking about kids, creativity, education; there were hardly any interviews with the kids themselves. As in the hero-teacher movies the kids served as extras in their own film.

Level 2 – Move your Body

A teacher approached me one afternoon, all smiles and enthusiasm. He just read the PR text of "I Like to Move It Move It" and he was totally excited about the body-mind connection mentioned in the text. Moving the body can trigger the mind, a big surprise, how come he didn't think about it before?

In his 1999 book, Dependent Rational Animals, British philosopher Alasdair MacIntyre points out that philosophers always seem to presuppose a physically healthy human being. It is true that we can think more clearly if our hair is not on fire or our fingernails are not being forcibly extracted; like a discreet waiter, the body is at its best when we do not notice it. Most of the time, we are aware of it only when it goes wrong, as we are of carburetors and central-heating systems. But this also means that we forget to think about the body, and so overlook the fact that we think in the way we do, generally speaking, because of the kind of bodies we have. Our rationality and animality are bound tightly together. If a caterpillar can be said to think at all, it cannot think about the world in the way we do. This is not only because it is unlikely to have read Simone de Beauvoir but also because its body, its sensory organization, presents it with a quite different environment about which to think. You do not reflect upon nature in quite the way that Wordsworth does if your senses allow you to see only one square millimeter at any given time.

If the body is such a fashionable topic at the moment, it is partly because it is nothing if not local and particular, which suits a post postmodern age wary of universals and abstractions. Another reason is simply that the body is a more sexy topic than, say, the moral thought of Kant and thus likely to sell more books, workshops and events in a ferociously competitive market. Twenty or thirty years ago, you were unlikely to get your literary study published unless its title contained the word "dialectic"; nowadays, the obligatory word is "body".

Bringing the body as topic into the schools makes things complicated for a system that works hard at taming the body into a state of non-existence. It is the body that lies at the root of what we know as objectivity. This might seem odd, since many philosophers have tended to see objectivity and the body as opposites, not allies. The body for them, and for many people in the education systems, can only serve to undermine truth, distorting our judgments with its noisy hankerings; its passions and prejudices get in the way of our seeing things as they really are. "A wretchedly foolish and selfish human creature" wrote the eighteenth-century Earl of Shaftesbury, "thinks he has to do with his body … A wiser mortal thinks his body no part of himself." Things haven't changed that much.

What is scandalous about the body, for civilizations that believe they can master and manipulate everything under their noses, is its sheer givenness. It is not something we get to choose, and thus proves disquieting to those for whom life is all about options. In its frailty and vulnerability, it reminds such societies of what they can least stomach: failure. In all these ways, then, the body can act as a kind of political critique. It reminds us of the suffering flesh and blood on which our bodiless world is built, of the contradiction between the unavoidable local, carnal nature of men and women and the oppressively abstract system in which they live.

Level 3 – Finland, the land of best practice

After spending some time in schools in Upper Austria I posed the same question to teachers I met: "What is the problem with your school? Where is the big crisis?"

The answer I kept getting can be summarized in one word: Finland! The teachers were alluding to some study where test scores from different countries are compared in order to rate the state of education on a global scale. Finland seems to do well, Austria so-so and that's the reason for the panic.

The most striking thing about comparing different test scores and level of knowledge between different countries is how much they resemble, in language and philosophy, the industrial-efficiency movement of the early twentieth century. In those years, engineers argued that efficiency and productivity were things that could be measured and managed, and, if you had the right inventory and manufacturing controls in place, no widget would be left behind. Jump one century forward and what you get is a complex apparatus of sanctions and standards designed to compel individual schools toward steady annual improvement. It is hard to look at the new measuring standards and not share in its new vision of the classroom as a brightly lit assembly line, in which curriculum standards sail down from Global Education INC. and fresh-scrubbed, defect free students come bouncing out the other end. It is an extraordinary vision, particularly at a time when lawmakers seem mostly preoccupied with pointing out all the things that government cannot do. The only problem, of course, and it's not a trivial one, is that children aren't widgets.

Suppose that you'd like to identify and reward those schools, which do a good job of improving their student's performance. That's the kind of thing that the industrial efficiency experts, with their emphasis on "best practices", always said was a sound procedure for companies looking to boost productivity – and the new school reformers have made this idea a centerpiece of their new regime. But how do you measure the performance of a school? Is happiness a criterion? The ability to dance, a criterion? How well prepared are the students for life after school, a criterion? When it comes to art and creativity, for generations the common sense was that a traditional liberal arts education is, by definition, not intended to prepare students for a specific vocation. Rather, the critical thinking, civic and historical knowledge and ethical reasoning that the humanities studies develop have a different purpose: they are prerequisites for personal growth and participation in free democracy, regardless of career choice. The problem with all of these noble ideas is that they are un-measurable. So we are left with Finland … The truth is, however, that standards are not possible without meaningful systems of measurement, and learning cannot be measured as neatly and easily as the devotees of educational productivity would like. The people behind education as business would like you to believe that if schools were factories, society would have solved the education problem a century ago. Looking at the global economy right now, I'm glad schools are not.

Level 4 – Interface

"It should be noted that children at play are not playing about," wrote Montaigne; "their games should be seen as their most serious minded activity."

When working with children and young adults one is tempted to look at the world via their prism/point of view. By adapting their stories, their movements, the way they create metaphors, we, the adults, have the slippery feeling that we are leveling with them. That we are entering into their world. I read somewhere a video games expert who talks about soccer as interface between a person and this round object that obeys the law of physics. According to the expert, when you learn to play soccer, by dribbling around the cones, you're just learning an interface. It's analogous to having to master the array of buttons in Defender, or any other buttons heavy game. I don't want to spoil the interface party, and I even find it really interesting to think of actual soccer as an interface between your body and the ball, etc. But shouldn't we be cautious about such metaphors? Don't the privileges of reality need protecting? Doesn't it matter that in the case of a soccer "interface" the moves that you make are the moves that are happening on the field? Whereas when you press buttons on a controller, what's happening on the screen isn't even mimetically related to what you do with the buttons.

What sort of interface one uses when leaving the comfort of the controller's buttons, and being forced to use one's body in real time? When the "player" goes out into the real world, I think there's a real danger – and I see signs of this in the teenagers I worked with but also with young people in general – of failing to understand not just the complexity of the real world but also its mystery. I'm using "mystery" as opposed to "problem" on purpose: problems have solutions, mysteries don't. People are profoundly mysterious entities, I think, and understanding them in the real world involves understanding that you're never going to entirely understand them. To bring solely a gamist perspective to the world is a big mistake. It's systems based thinking, model based thinking. Look at Donald Rumsfeld; probably he was not a product of a video game education, but he definitely showed all the symptoms of it.

Level 5 – The Me-centered World

As part of the project we designed a video-hosting website for the purpose of documenting the various projects, and creating a common platform for the schools involved. (See: http://www.i-like-to-move-it-move-it.at/) The idea was/is to propose an alternative to the old and gray institute we all know as the school newspaper. We wanted to build an open platform where students can post their videos, write comments on each other's work, and connect with other students their age across the region. We would like the site to continue functioning after the project is done and over.

There is something problematic about the so-called virtual social networking that in some ways is similar to the way video games work. In video games you get to be the star on the screen and to be the spectator at the same time. There's a huge narcissistic charge to that. A video game makes the player the superstar, the central figure. It's very me-centered. The player isn't curious about the outside world and how to fit into it; it's the world that has to fit into his/her game. The world is just a backdrop. Or a mirror. With video-hosting web sites similar phenomena occur. The spectators are able to use all these new resources – virtual video games sites, but also video-hosting sites like YouTube, social networking sites like MySpace – to overthrow the whole idea of celebrity. You get all of the gratifications of spectatorship, but at the same time you're also the star. And the closing of that loop, the gratification of both watching and being at the center of attention, the pleasure of that just goes on and on and on.

Level 6 – Gotta dance! or The Girls from Rohrbach

I worked with a group of 28 young women, age 17-18, in Rohrbach, Upper Austria.  They study for their Matura with an emphasis on Wellness Studies; which means they learn to cook, give massage treatments and create a PR campaign, etc. In an interview we conducted with them at the start of our work together, they revealed that they either want to make a lot of money in the future (have a super job is the term many of them used) or find love, make babies, all the rest. In an answer to the question "Where do you see yourself when you're 25?" one of them, Victoria, said that she hopes that by the time she's 25 she will know what to do with her life. When I was 18 I was running around in uniforms entertaining soldiers as part of my mandatory army service in Israel. It is nice to see that there are places where young people can afford not to know.

They just wanted to dance and at times I felt like Busby Berkeley working on a Hollywood set with a huge and quirky chorus girls ensemble. Unfortunately we missed the big crane for the overhead shots. Berkeley created spectacles, his films were pure escapist entertainment; a way to strip past the chaos and grime of everyday life to create a space for dreaming. Back then, dreaming was more than a way of passing the time. If "The Gang's All Here" was created as a wartime diversion, "Dames" fits the bill for escapism in hard times. (Both, unfortunately, qualify for the present.) Just as Berkeley detached cinematic dance from its proscenium trappings, he also liberated the viewer from reality. As layoffs pile up, and it seems that there will be darker days ahead, rarely has there been a better moment to plunge into his world of enchantment. Sometimes there's nothing more relaxing than watching nubile chorines – with their underlying twinkle of humor and intelligence – gliding along contentedly in Berkeley's silver-screen sea.

How often does one get a chance to work with so many wonderful performers in the free scene? So, we spent a lot of time doing the big chorus movements, staging extravagant dance routines with a contemporary twist a la Matthew Barney. The challenge was finding a way to create a class dance piece, but still keep the individual touch of each member. Berkeley's famous precision was not what we were after, just the sheer fun of dancing non-stop, together. So we danced in the gym, in the school's kitchen facilities, in the town's swimming pool, in the dining room, in the school's hallways, in the class. I have no idea what we taught each other; I know I learned a lot. I loved every minute of it.


Artists:

Yosi Wanunu was born in Israel. He studied art history, theater and film in Israel, Europe and the USA. During extended business trips throughout the world over the course of many years, he has acquired a wide variety of techniques and styles for staging dramatic works. Since the 1980s, he has been active at the interface of film/video/new media and theater/performance. Up to 1996, Yosi Wanunu lived and worked in NYC as a director, stage designer and lighting designer at such venues as BCBC, Ohio Theatre, La Mama ETC, Here and in Richard Foreman's Ontological-Hysteric Theatre. He is co-founder and artistic director of the Vienna-based label toxic dreams (more than 20 independent productions since 1998; most recently "Die Milosevics," "Meet the Composer," "Titus 3," "Jabberwocky," "De Lady in de Tutti Frutti Hat," "Vanja 1," "Kongs, Blondes, Tall Buildings," and "The Mystery of the Enchanted Cars." He also works with other indie-scene groups and performers in Europe.

Michael Strohmann was born in 1972 in Kirchdorf. He studied computer music and electronic media, and began his career as a composer and media artist. Since 1992, he has been bassist and composer with the group Fuckhead. In 2004, "Ich bin traurig," a music video he produced with Didi Bruckmayer (vocals), was singled out for recognition with the Diagonal Prize for innovative cinema. Michael Strohmann is a long-standing member of toxic dreams, a Viennese performance group. Its productions include "Die Milosevics," "Meet the Composer," "Titus 3," "Jabberwocky," "De Lady in de Tutti Frutti Hat," "Vanja 1," "Kongs, Blondes, Tall Buildings," and "The Mystery of the Enchanted Cars." In conjunction with the Winter Academy held by the Theaters an der Parkaue – Junges Staatstheater Berlin, he and Yosi Wanunu conducted a multidisciplinary laboratory for youngsters. Wanunu and Strohmann have jointly created numerous video works including "Jabberwocky," "Headache Symphonie" and "Sleep."


(23.6.2009)